---
product_id: 11980672
title: "Dying Light - PC"
brand: "warner bros"
price: "₱4206"
currency: PHP
in_stock: true
reviews_count: 4
category: "Warner Bros"
url: https://www.desertcart.ph/products/11980672-dying-light-pc
store_origin: PH
region: Philippines
---

# Dynamic day-night cycle with deadly night threats Robust crafting system for custom weapons Seamless parkour movement across urban rooftops Dying Light - PC

**Brand:** warner bros
**Price:** ₱4206
**Availability:** ✅ In Stock

## Summary

> 🌆 Leap, craft, survive—own the night or become its prey!

## Quick Answers

- **What is this?** Dying Light - PC by warner bros
- **How much does it cost?** ₱4206 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.ph](https://www.desertcart.ph/products/11980672-dying-light-pc)

## Best For

- warner bros enthusiasts

## Why This Product

- Trusted warner bros brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Craft Your Own Arsenal:** Transform scavenged parts into electrified, brutal weapons that redefine zombie combat ⚡
- • **Master the Urban Jungle Gym:** Fluid free-running lets you leap, climb, and escape in a sprawling open world 🏙️
- • **Immersive Audio-Visual Horror:** Experience bone-chilling screams and stunning 4K visuals that pull you deep into the apocalypse 🎧
- • **Survive the Deadly Night Shift:** Face aggressive infected and terrifying predators after sundown—only the sharpest survive 🌙
- • **Endless Exploration & Replayability:** Over 80 hours of gripping story, side missions, and a new city to conquer—no two nights are the same 🔄

## Overview

Dying Light is a first-person survival horror game set in a vast open world where day and night dramatically alter gameplay. By day, scavenge and craft weapons; by night, evade or battle increasingly aggressive infected and deadly predators. Featuring fluid parkour mechanics, a deep crafting system, and immersive audio-visuals, it offers over 80 hours of intense, non-linear gameplay with both single-player and multiplayer modes.

## Description

Dying Light is a first person, action survival horror game set in a vast and dangerous open world. During the day, players traverse an expansive urban environment overrun by a vicious outbreak, scavenging the world for supplies and crafting weapons to defend against the growing infected population. At night, the hunter becomes the hunted, as the infected become aggressive and more dangerous. Most frightening are the predators which only appear after sundown. Players must use everything in their power to survive until the morning's first light. Good Night. Good Luck.

Review: When night comes, you better get your tukhus inside FAST! - Probably about 20 hours in and most of that I've just been exploring and looting the open world. String has never been so valuable to me! It's a blast to avoid or fight or more likely fight and avoid the plethora of different zombies they have in this game while searching for components to make some insanely awesome weapons (a LOT of customization). Fun fun fun. And then comes the night... When your watch starts that eerie beep to let you know night is coming, just before you start to hear those spine tingling screams in the night, you better get your tukhus inside!!!! Night time is not for the faint of heart. Visuals are beautiful as long as you do the following tweaks: Get a mod to get rid of the stupid ambient occlusion and film grain (attention developers: Stop using these extremely stupid graphics options to make your game look like it's shot through a crappy camera. That sucks!). Anyway, when you get rid of those settings, the game is gorgeous. Sound: One of the best and immersive games sound-wise. The bass is incredible when those big arse zombies drag their weapons on the ground and roar. The explosions are deafening. The screams (especially the virals and volitiles) will raise the hair on the back of your neck guaranteed. You will be spinning around to watch your back, trust me. The sound of slashing or smashing or kicking the head in, etc. of a zombie or other enemy is bone chilling! Game play: Use parkour if you want to get around faster and survive. It's awesome. The game goes vertical and you can climb things that are normally only the background props in games. I haven't found anything I can't climb and explore. The fight mechanics (if you choose to build those skills) are awesome. Lots of different ways to fight and implement zombie death. Oh and PS: If you have an NVIDIA (recent one, I have the Titan X), you can use DSR to force the resolution to 4K even if you don't have a 4K monitor and it looks incredible. Off to go find some more string (If you love throwing firecrackers to attract a huge mob of zombies and then lobbing a molotov cocktail into the middle of them like I do, you'll get what I mean about string.). Have fun!
Review: don't waste time reading a bunch of other reviews - Exceptional Game - Don't wait, don't think about it, don't waste time reading a bunch of other reviews. Click Add To Cart, and checkout - now. Seriously. Edit: I realized a bit more detail is always more important than "just" enthusiasm. No offense meant here - I happened to be reading other reviews and another customer was blase about the game, and said Wolfenstein et.al. were better than Dying Light. First: 2 different genre's - completely. This is a mission specific, non-linear adventure game, NOT an FPS. I played the new Wolfenstein, and it is also one of my current faves to play. In fact, is WAS my most recent 'go-to' game until I bought this. Both have great graphics and look awesome. I played through Wolfenstein in a few sessions though, and was very disappointed in it's length - or lack of. Don't get me wrong, it was fun while it lasted (which was not very long), but not as much fun the 2nd time through... And, I think many would agree with me - that's a major issue these days with FPS games. Not since HL2 have we had a FPS that had more than a few hours of gameplay. I remember playing as Gordon Freeman for many, many hours, and thinking the game would never end. Those days are gone, and FPS games have become shamefully short, forcing players to play online to get any value for their $50+ Look no further than C.O.D. Advanced Warfare and even Ghosts. The SP campaigns are afterthoughts because most people are more into the online play. Many of us do not like playing against others in a free-for-all of fragging, and we feel like 2nd class gaming citizens. Personally, I like a deep, well crafted story in my games, and you do not get that anymore in the 'strictly' FPS games of today. When COD 1 and 2, and Half-Life 1 and 2 (all within 5-6 years of each other) were released, I considered myself a FPS gamer... Only. I disliked 'adventure' and/or RPG games immensely and even had my fun with friends who were RPG guys :) But lately - meaning over the last decade or so - there has been a fusion of RPG/Adventure and FPS games. These games give you the best of both worlds - you can play in the first person, but you also get a much richer story, which in turn, gives a player a MUCH deeper immersion into the game you're playing - and for which you've spent over $50 for (that's a different rant altogether). OK, I digress - this is supposed to be a review for Dying Light. Yes, you run around the city quite a bit. It's big - not as big as say Far Cry 3/4, but plenty big enough to give you hours of exploration and with plenty of main and side missions. SPOILER - Skip next paragraph if you don't want to know details: Then, after a few dozen missions or so, and just when you think you're getting towards the end - you get to go to another, brand-new city altogether... END SPOILER ...Where you get a few dozen more missions (main and side). You can play online against others if you want to, but if you're like me, and like to play at your own pace without worrying about some fragging jackass ruining your day, you can play entirely single player. Also, there's a pretty cool "Be The Zombie" option which I've only tried for a short while, but which I can't wait to try seriously - it's very well done... Well, at least the 'training' sessions (the 1st few minutes of 'Be the Zombie'), which I completed, then stopped, was well done. I don't expect my opinion will change much after playing through that campaign... (The) Graphics: Are some of the best visuals I've ever seen. I'm running a brand-new, pretty powerful rig (Win 8.1) sporting a GTX 970 4G Twin Frozr video card which in turn is driving a full 4K 28" monitor - the game never lags or gets glitchy... Not to mention it looks SPEC-TACULAR. Absolutely stunning world to run around in. That contrast - the horrifying but gorgeously rendered subject matter of the game (disgusting, rotting NPCs and gory, hyper-violent deaths), in an ultra-realistic town set in a semi-tropical paradise is - I believe - part of the grim attraction of the game. Length: I just checked my stats - I'm at the end of my 1st play-through and I have logged just over 80 hours. No FPS comes anywhere near that kind of massive game content, I'm really sorry to say (truly - I still consider myself an FPS fan first and foremost, and it saddens me that I can't find an FPS game that's worth anywhere near the price you pay. 10-12 hours for nearly $60 for Advanced Warfare and Ghosts? Unacceptable, I'm sad to say. But, I pay it for every release, hoping 'this one' will be a little longer). Gameplay: The now-familiar 'Fusion' of old-school RPG/Adventuring type game but with FPS playing style. There are 'ranged' weapons (yes, I mean guns), so you can spend the entire game going around blowing the heads off the undead with a shotgun or rifle (or even your trusty 9mm), but guns are noisy, and they attract more attention than you want, really. So, the game sort of 'forces' you to use melee weapons. Nothing like getting up close and personal with these creatures - I swear, you can almost smell their stinking breath when you're really into the game :) As is normal with modern adventures, you are presented with missions, and you can carry many of the tools you need with you, but space isn't unlimited. Choose kit carefully for each mission - which - aside from the main story missions - are totally sandbox / non-linear. Do what you want when you want. Parkour: Yup, like Assassins Creed, but (IMO) better, in that you can climb anything in the game. Run on rooftops to avoid creatures, or zigzag through the fractured, crumbling ruins, bashing zombies as you sprint past - your choice. Got into some trouble? Surrounded, low on ammo, and too many bodies to melee? No worries - a quick glance in any direction will present you with a place to escape by climbing up and away from those who want to eat your brains. It doesn't take long to become an expert with your parkour skills, and you really do get immersed into the feeling of being able to traverse any obstacle. I never got that feeling, in any (every) iteration of Assassin's Creed, unfortunately. Great games, obviously, and I like them quite a bit, but Dying Light simply trumps the A.C. franchise with that free feeling of running, jumping, climbing etc... Like the imagined smell of rotting breath up-close and personal, you can almost feel the wind rushing past you when you're flitting over obstacles across the cities. Also, there is a new set of editing tools that have been released, so you should be seeing plenty of mods / new maps appearing any time now on Steam. I don't know what else to say - except what I started out with... Just get this game. The content alone makes it more than worth the price (compared to most offerings), and it is a super highly polished bug-free (in my experience) game. Do it - Add To Cart, and Checkout.

## Features

- At night, the world undergoes a deadly transformation: the hunter becomes the hunted as the infected grow more aggressive and numerous, and something far more sinister awakens to stalk its prey
- Free Running Movement – Whether tracking prey or escaping predators, Dying Light lets players swiftly navigate the world by seamlessly leaping between buildings, grappling up walls and pouncing on unsuspecting enemies
- Dying Light is set in a vast open world, delivering expansive and varied environments, a wide variety of enemy classes and a hopeless tale of survival where resources are scarce and the infected are not the only threat
- Get up-close using a variety of light and heavy weapons including knives, bats, axes, sledgehammers and more exotic weaponry or utilize guns and other firepower to take down enemies from a distance
- Why use a wrench when you can use a wrench wrapped in electrified barb wire Dying Light's sizeable crafting system enables players to create a slew of new, more potent weapons and equipment, as well as specialized ammunition

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B00D2ZK2Q2 |
| Best Sellers Rank | #81,252 in Video Games ( See Top 100 in Video Games ) #3,631 in PC-compatible Games |
| Computer Platform | PC |
| Customer Reviews | 3.7 3.7 out of 5 stars (145) |
| Date First Available | May 24, 2012 |
| Global Trade Identification Number | 08839293561262 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 4 ounces |
| Item model number | 1000418816 |
| Manufacturer | Warner Home Video - Games |
| Product Dimensions | 7.4 x 5.3 x 0.6 inches; 4 ounces |
| Publication Date | January 27, 2015 |
| Rated | Rating Pending |
| Release date | January 27, 2015 |
| Type of item | Video Game |
| UPC | 883929356126 |

## Images

![Dying Light - PC - Image 1](https://m.media-amazon.com/images/I/91rCSibmTnL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ When night comes, you better get your tukhus inside FAST!
*by D***E on November 22, 2015*

Probably about 20 hours in and most of that I've just been exploring and looting the open world. String has never been so valuable to me! It's a blast to avoid or fight or more likely fight and avoid the plethora of different zombies they have in this game while searching for components to make some insanely awesome weapons (a LOT of customization). Fun fun fun. And then comes the night... When your watch starts that eerie beep to let you know night is coming, just before you start to hear those spine tingling screams in the night, you better get your tukhus inside!!!! Night time is not for the faint of heart. Visuals are beautiful as long as you do the following tweaks: Get a mod to get rid of the stupid ambient occlusion and film grain (attention developers: Stop using these extremely stupid graphics options to make your game look like it's shot through a crappy camera. That sucks!). Anyway, when you get rid of those settings, the game is gorgeous. Sound: One of the best and immersive games sound-wise. The bass is incredible when those big arse zombies drag their weapons on the ground and roar. The explosions are deafening. The screams (especially the virals and volitiles) will raise the hair on the back of your neck guaranteed. You will be spinning around to watch your back, trust me. The sound of slashing or smashing or kicking the head in, etc. of a zombie or other enemy is bone chilling! Game play: Use parkour if you want to get around faster and survive. It's awesome. The game goes vertical and you can climb things that are normally only the background props in games. I haven't found anything I can't climb and explore. The fight mechanics (if you choose to build those skills) are awesome. Lots of different ways to fight and implement zombie death. Oh and PS: If you have an NVIDIA (recent one, I have the Titan X), you can use DSR to force the resolution to 4K even if you don't have a 4K monitor and it looks incredible. Off to go find some more string (If you love throwing firecrackers to attract a huge mob of zombies and then lobbing a molotov cocktail into the middle of them like I do, you'll get what I mean about string.). Have fun!

### ⭐⭐⭐⭐⭐ don't waste time reading a bunch of other reviews
*by G***F on April 24, 2015*

Exceptional Game - Don't wait, don't think about it, don't waste time reading a bunch of other reviews. Click Add To Cart, and checkout - now. Seriously. Edit: I realized a bit more detail is always more important than "just" enthusiasm. No offense meant here - I happened to be reading other reviews and another customer was blase about the game, and said Wolfenstein et.al. were better than Dying Light. First: 2 different genre's - completely. This is a mission specific, non-linear adventure game, NOT an FPS. I played the new Wolfenstein, and it is also one of my current faves to play. In fact, is WAS my most recent 'go-to' game until I bought this. Both have great graphics and look awesome. I played through Wolfenstein in a few sessions though, and was very disappointed in it's length - or lack of. Don't get me wrong, it was fun while it lasted (which was not very long), but not as much fun the 2nd time through... And, I think many would agree with me - that's a major issue these days with FPS games. Not since HL2 have we had a FPS that had more than a few hours of gameplay. I remember playing as Gordon Freeman for many, many hours, and thinking the game would never end. Those days are gone, and FPS games have become shamefully short, forcing players to play online to get any value for their $50+ Look no further than C.O.D. Advanced Warfare and even Ghosts. The SP campaigns are afterthoughts because most people are more into the online play. Many of us do not like playing against others in a free-for-all of fragging, and we feel like 2nd class gaming citizens. Personally, I like a deep, well crafted story in my games, and you do not get that anymore in the 'strictly' FPS games of today. When COD 1 and 2, and Half-Life 1 and 2 (all within 5-6 years of each other) were released, I considered myself a FPS gamer... Only. I disliked 'adventure' and/or RPG games immensely and even had my fun with friends who were RPG guys :) But lately - meaning over the last decade or so - there has been a fusion of RPG/Adventure and FPS games. These games give you the best of both worlds - you can play in the first person, but you also get a much richer story, which in turn, gives a player a MUCH deeper immersion into the game you're playing - and for which you've spent over $50 for (that's a different rant altogether). OK, I digress - this is supposed to be a review for Dying Light. Yes, you run around the city quite a bit. It's big - not as big as say Far Cry 3/4, but plenty big enough to give you hours of exploration and with plenty of main and side missions. SPOILER - Skip next paragraph if you don't want to know details: Then, after a few dozen missions or so, and just when you think you're getting towards the end - you get to go to another, brand-new city altogether... END SPOILER ...Where you get a few dozen more missions (main and side). You can play online against others if you want to, but if you're like me, and like to play at your own pace without worrying about some fragging jackass ruining your day, you can play entirely single player. Also, there's a pretty cool "Be The Zombie" option which I've only tried for a short while, but which I can't wait to try seriously - it's very well done... Well, at least the 'training' sessions (the 1st few minutes of 'Be the Zombie'), which I completed, then stopped, was well done. I don't expect my opinion will change much after playing through that campaign... (The) Graphics: Are some of the best visuals I've ever seen. I'm running a brand-new, pretty powerful rig (Win 8.1) sporting a GTX 970 4G Twin Frozr video card which in turn is driving a full 4K 28" monitor - the game never lags or gets glitchy... Not to mention it looks SPEC-TACULAR. Absolutely stunning world to run around in. That contrast - the horrifying but gorgeously rendered subject matter of the game (disgusting, rotting NPCs and gory, hyper-violent deaths), in an ultra-realistic town set in a semi-tropical paradise is - I believe - part of the grim attraction of the game. Length: I just checked my stats - I'm at the end of my 1st play-through and I have logged just over 80 hours. No FPS comes anywhere near that kind of massive game content, I'm really sorry to say (truly - I still consider myself an FPS fan first and foremost, and it saddens me that I can't find an FPS game that's worth anywhere near the price you pay. 10-12 hours for nearly $60 for Advanced Warfare and Ghosts? Unacceptable, I'm sad to say. But, I pay it for every release, hoping 'this one' will be a little longer). Gameplay: The now-familiar 'Fusion' of old-school RPG/Adventuring type game but with FPS playing style. There are 'ranged' weapons (yes, I mean guns), so you can spend the entire game going around blowing the heads off the undead with a shotgun or rifle (or even your trusty 9mm), but guns are noisy, and they attract more attention than you want, really. So, the game sort of 'forces' you to use melee weapons. Nothing like getting up close and personal with these creatures - I swear, you can almost smell their stinking breath when you're really into the game :) As is normal with modern adventures, you are presented with missions, and you can carry many of the tools you need with you, but space isn't unlimited. Choose kit carefully for each mission - which - aside from the main story missions - are totally sandbox / non-linear. Do what you want when you want. Parkour: Yup, like Assassins Creed, but (IMO) better, in that you can climb anything in the game. Run on rooftops to avoid creatures, or zigzag through the fractured, crumbling ruins, bashing zombies as you sprint past - your choice. Got into some trouble? Surrounded, low on ammo, and too many bodies to melee? No worries - a quick glance in any direction will present you with a place to escape by climbing up and away from those who want to eat your brains. It doesn't take long to become an expert with your parkour skills, and you really do get immersed into the feeling of being able to traverse any obstacle. I never got that feeling, in any (every) iteration of Assassin's Creed, unfortunately. Great games, obviously, and I like them quite a bit, but Dying Light simply trumps the A.C. franchise with that free feeling of running, jumping, climbing etc... Like the imagined smell of rotting breath up-close and personal, you can almost feel the wind rushing past you when you're flitting over obstacles across the cities. Also, there is a new set of editing tools that have been released, so you should be seeing plenty of mods / new maps appearing any time now on Steam. I don't know what else to say - except what I started out with... Just get this game. The content alone makes it more than worth the price (compared to most offerings), and it is a super highly polished bug-free (in my experience) game. Do it - Add To Cart, and Checkout.

### ⭐ was told its a good game but cant even play
*by A***R on October 13, 2015*

Did not run on my gaming pc or laptop. was told its a good game but cant even play. kinda sad

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