---
product_id: 13038859
title: "Dungeon World"
price: "₱4422"
currency: PHP
in_stock: true
reviews_count: 10
url: https://www.desertcart.ph/products/13038859-dungeon-world
store_origin: PH
region: Philippines
---

# Dungeon World

**Price:** ₱4422
**Availability:** ✅ In Stock

## Quick Answers

- **What is this?** Dungeon World
- **How much does it cost?** ₱4422 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.ph](https://www.desertcart.ph/products/13038859-dungeon-world)

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## Description

Dungeon World [Sage LaTorra, Adam Koebel] on desertcart.com. *FREE* shipping on qualifying offers. Dungeon World

Review: Superb role-playing game, excellent flow and excellent game play - BRIEF... Excellent RP system that just flows seamlessly no matter what is going on within the game. Character actions, interactions, and unintended reactions both within the party and with the world are just plain fun. Our six person gaming group has enjoyed this immensely with every person finding something to like within the system, and with every character class. Every one of them says its "FUN"! MORE... We have played a handful of sessions now with six seasoned RPer's each with 20-40 years of individual experience with a myriad of systems. The cooperative world-building that a game or campaign which Dungeon World starts with is a breath of fresh air. Each character gets to take part in defining the starting map areas, history, legends, and other details. We will be using this method for some of our other systems as well. Creating a character in the game is fast and easy. We have actually randomly drawn for characters a few time when we play. Each and every person has enjoyed the basic characters included within the game, even with this random draw. The randomness has really created some fun situations and character concepts on the fly. We have also played a few additional classes that we found online which were also a blast. We are going to start a longer term campaign this weekend and now that the players have familiarized themselves with many of the classes, they will be choosing their class. Combat and other gaming play is fast and flows nicely. This system does not have an initiative based turn order which was interesting to try...and it ends up being a marvel to play. I wish other systems were like this! A character simply gets to act, can succeed, partially succeed, or fail. Based on the success of these actions or "moves", the GM's monsters, NPC's, and environments then act or make a "move". I cannot say enough about how well this flows in actual gameplay and how fun it is! Custom "moves" are fun and easy to create. Magic, monsters, and the environment can flow within the game with some imaginative players. I have been a regular GM since the beginning of role-playing games with the one that started it all back in 1974. This game will teach you new things about how to run a game and make it more fun. If you're a player, it will teach you new things about your role. Dungeon World has provided this GM with some exceptional and creative new tools and methods to bring to our table no matter what game we play. For that, I sincerely thank the authors. If you want something that is not too complex to play, but is extremely conducive to quality role-playing interaction, this is the game. Simply put, it puts the ROLE back into ROLE-PLAY.
Review: Fun game using PBTA system - This is a tabletop RPG in the tradition of D&D (dungeon crawling, hacking and slashing, etc.). It uses a system from another game called Powered By the Apocalypse (PBTA). It is less rules heavy than its more cumbersome cousin and is more of a story driven RPG. It is hella fun and simple to learn. This sourcebook is very well written.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| Best Sellers Rank | #166,599 in Books ( See Top 100 in Books ) #158 in Dungeons & Dragons Game |
| Customer Reviews | 4.6 4.6 out of 5 stars (614) |
| Dimensions  | 6 x 1 x 9 inches |
| ISBN-10  | 0988639408 |
| ISBN-13  | 978-0988639409 |
| Item Weight  | 1.36 pounds |
| Language  | English |
| Print length  | 408 pages |
| Publication date  | March 1, 2013 |
| Publisher  | RNDM Games |
| Reading age  | 12 years and up |

## Images

![Dungeon World - Image 1](https://m.media-amazon.com/images/I/91YJ9ZYjCgL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ Superb role-playing game, excellent flow and excellent game play
*by G***J on February 9, 2017*

BRIEF... Excellent RP system that just flows seamlessly no matter what is going on within the game. Character actions, interactions, and unintended reactions both within the party and with the world are just plain fun. Our six person gaming group has enjoyed this immensely with every person finding something to like within the system, and with every character class. Every one of them says its "FUN"! MORE... We have played a handful of sessions now with six seasoned RPer's each with 20-40 years of individual experience with a myriad of systems. The cooperative world-building that a game or campaign which Dungeon World starts with is a breath of fresh air. Each character gets to take part in defining the starting map areas, history, legends, and other details. We will be using this method for some of our other systems as well. Creating a character in the game is fast and easy. We have actually randomly drawn for characters a few time when we play. Each and every person has enjoyed the basic characters included within the game, even with this random draw. The randomness has really created some fun situations and character concepts on the fly. We have also played a few additional classes that we found online which were also a blast. We are going to start a longer term campaign this weekend and now that the players have familiarized themselves with many of the classes, they will be choosing their class. Combat and other gaming play is fast and flows nicely. This system does not have an initiative based turn order which was interesting to try...and it ends up being a marvel to play. I wish other systems were like this! A character simply gets to act, can succeed, partially succeed, or fail. Based on the success of these actions or "moves", the GM's monsters, NPC's, and environments then act or make a "move". I cannot say enough about how well this flows in actual gameplay and how fun it is! Custom "moves" are fun and easy to create. Magic, monsters, and the environment can flow within the game with some imaginative players. I have been a regular GM since the beginning of role-playing games with the one that started it all back in 1974. This game will teach you new things about how to run a game and make it more fun. If you're a player, it will teach you new things about your role. Dungeon World has provided this GM with some exceptional and creative new tools and methods to bring to our table no matter what game we play. For that, I sincerely thank the authors. If you want something that is not too complex to play, but is extremely conducive to quality role-playing interaction, this is the game. Simply put, it puts the ROLE back into ROLE-PLAY.

### ⭐⭐⭐⭐⭐ Fun game using PBTA system
*by J***E on February 4, 2025*

This is a tabletop RPG in the tradition of D&D (dungeon crawling, hacking and slashing, etc.). It uses a system from another game called Powered By the Apocalypse (PBTA). It is less rules heavy than its more cumbersome cousin and is more of a story driven RPG. It is hella fun and simple to learn. This sourcebook is very well written.

### ⭐⭐⭐⭐⭐ Great, easy to learn pen and paper game
*by J***Y on August 9, 2015*

Great, easy to learn pen and paper game, perfect for someone just getting into the world of tabletop gaming. The instruction manual was straightforward, and a great read. I could barely put the book down the first time I went through it! Without any prior gaming experience, I was able to run a campaign with 5 friends in a week or so. Dungeon World seems to be built upon making the rules seem to be secondary to the fun, storytelling side of the game. If we made a mistake during the game, we wove it into the story and did not let it disrupt the adventure. Pros: -Amazingly fun game -Easy to learn and execute, even within a short time frame. -Endless worlds to explore and create Cons: -The book has a decent amount of Examples illustrating specific mechanisms, but a longer, more complete example might be nice. Please, if you are thinking about playing a pen and paper RPG but are intimidated by the rules of D&D and Pathfinder, I strongly urge you to pick this up. I am so glad I did.

## Frequently Bought Together

- Dungeon World
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*Product available on Desertcart Philippines*
*Store origin: PH*
*Last updated: 2026-05-17*