Pathfinder RPG: Advanced Player’s Guide (P2)
A**I
Want to break the mold even more? This is what you need.
Anyone who has tried Pathfinder 2nd edition knows that the characters are fully customizable, allowing even a party composed of the very same class to have different purposes and complement each other.The Advanced Player's Guide goes beyond that - WAY beyond. By using new feats, new spells, new races, new archetypes - including some fully dedicated to skils - and more, a player can build, maybe not ANY possible character, but sure enough an unbelievable amount of them. Literally free to mix and match, players can create anyone, from a humble but knowledgeable medic to something akin to the Avatar of a Divinity.Does that mean that it is the perfect companion to a perfect game? Alas, NO. While the rules and addenda are extremely versatile, the graphical aspect is, for lack of better terms, sorely lacking - something that was already apparent in the Monster Manual: quite a few of the new races have a look that isn't exactly enticing, as it were, particularly the kobolds, usually my favorite race, that in this new version, rather than pocket sized lizardkin, look like demonic slices of cake that somehow grew a body.So, for short: the book's content is truly worth it - just don't mind the art.
S**S
TTRPG at its best
I used to be a huge D&D nerd, but going back to it recently it felt like it had lost something. 5e D&D doesn't do it for me, and I gotta say even going on 20 years ago when I got into Icewind Dale, the computer game, that it had this over-earnest, twee kind of quality to it that for me was a huge turn-off. Reading Pathfinder though, it has so much that makes *sense*. Golarion is so much grittier and I dunno, all round better than D&D's setting. I love it to bits. I've ended up buying the Advanced Players' Guide and the bestiary too. It's just *so* good.
R**T
Brilliant
It a lot lighter than expected. But it does have a lot for character build. This book has everything for players to go on adventures. I reccommend it.
M**E
This system is a hoot to play.
I love this new edition. Pathfinder has evolved beyond its D&D 3.5 roots. There’s a real balance of fun & threat here. There is no rolling for attributes any more which means you have loads of options which feels as though they impact your character. This may make it tricky in terms of de colonising the system, but just remember its fantasy kids & we can adapt what we want.My group is a mix of crusty old grogonards & hip young things who have just started playing. All have taken to it like butter to toast 👍🏻
Trustpilot
2 months ago
2 weeks ago