---
product_id: 2005416
title: "Final Fantasy XIII-2"
brand: "square enix"
price: "₱2716"
currency: PHP
in_stock: true
reviews_count: 7
category: "Square Enix"
url: https://www.desertcart.ph/products/2005416-final-fantasy-xiii-2
store_origin: PH
region: Philippines
---

# Player-driven multi-ending story 150+ monsters to tame & battle Advanced paradigm tuning system Final Fantasy XIII-2

**Brand:** square enix
**Price:** ₱2716
**Availability:** ✅ In Stock

## Summary

> ⚔️ Rewrite the future, one battle at a time!

## Quick Answers

- **What is this?** Final Fantasy XIII-2 by square enix
- **How much does it cost?** ₱2716 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.ph](https://www.desertcart.ph/products/2005416-final-fantasy-xiii-2)

## Best For

- square enix enthusiasts

## Why This Product

- Trusted square enix brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Explore Time & Space:** Dive into diverse, richly detailed worlds packed with NPCs, side quests, and time-traveling adventures.
- • **Shape Your Own Storyline:** Experience true freedom with multiple endings and player-driven scenarios that keep you coming back.
- • **Strategic Paradigm Tuning:** Fine-tune your battle tactics with the innovative tuning feature for unparalleled control.
- • **Seamless Cinematic Battles:** Feel the adrenaline as action sequences blur the line between gameplay and epic cutscenes.
- • **Master 150+ Iconic Monsters:** From cactuars to behemoths, build your ultimate party and dominate every battle.

## Overview

Final Fantasy XIII-2 elevates the legendary RPG saga with over 150 monsters to tame, a player-driven story offering multiple endings, and a refined paradigm battle system featuring strategic tuning. Explore expansive, time-shifting worlds with cinematic action sequences that redefine immersive gameplay. Perfect for gamers craving depth, replayability, and a fresh twist on a beloved franchise.

## Description

Product Description The unfolding drama of FINAL FANTASY XIII, released in 2010 and selling six million copies worldwide, continues in FINAL FANTASY XIII-2. Explore a richly developed world featuring both new and familiar faces, and an exciting and highly developed strategic battle system. In this ongoing saga, the future is about to change... From the Manufacturer FINAL FANTASY XIII-2 is the follow-up to the 2010 hit title FINAL FANTASY XIII, and the latest installment in the world-renowned FINAL FANTASY series, which has shipped over 100 million units worldwide. The all-star production staff returns to create a true sequel that offers a more immersive experience than its predecessor, with extraordinary level design that encourages exploration, a more strategic paradigm-based Active Time Battle system, the ability to tame monsters and have them fight in your party, and a multi-path, player-driven experience that offers significant replay value. Key FeaturesPlayer-driven scenario with freedom over story progressionMultiple endings offer extensive replay valueTame and develop over 150 different monsters as party members, including iconic monsters like cactuars, tonberries, and behemothsNewly added "tuning" feature allows for greater strategic control over paradigmsCinematic Action sequences blur the line between battles and cutscenesDiverse in-game environments rife with NPCs offer an abundance of exploration opportunities and side missions

Review: Significant improvement over FF XIII - I enjoyed FF13, but it's a game with a number of glaring flaws. I avoided FF13-2 for some time because FF13 left a bad taste in my mouth. After all the good word-of-mouth and recommendations from close friends, I decided to give FF13-2 a chance. I went in expecting an improved sequel and what I got was a much, much better sequel. Pros -Greatly more open-ended. You're allowed to travel to any area / time period you've been to at any point during the game except for a few moments when the plot locks you into an area. Areas are also much more open to explore. -Monster-catching is awfully fun. There are lots of monsters to catch for each of the six roles and monsters can be infused to transfer abilities if you enjoy min/maxing. -Much more post-game content. FF13 had only monster hunts and maxing out your Crystarium after you defeated Orphan. FF13-2 has chocobo races, gambling, collecting fragments, bonus endings, unlocking fragment skills, collecting all the monsters, and bonus bosses. -Battle system has two notable improvements: switching paradigms is much faster and the party leader dying isn't always an instant game over. -Serah and Noel are immediately more likable than FF13's cast. I eventually did like the cast of FF13, but it took considerable time. Surprisingly, Noel is optimistic and upbeat despite being from a future where he's the last human alive and rarely whines about it. Mixed -Square Enix knows how to make good eye-candy and some environments are very pretty to look at, but you can certainly see the age of this generation's consoles with FPS drops at some points when quite a bit is happening on-screen, artifacts, or close-ups of hands. Cons -Perhaps the game is balanced around hunting for fragments after you beat the game, but the game felt a little too easy. I did grind a bit for monster materials, but nothing significant. Before I knew it, I had a number of roles at high levels and boss fights were hardly challenging for the most part. -The storytelling is handled very poorly. The story itself isn't so bad once you get to the end and it's more understandable; until that point, however, the game either focuses too heavily on plot points that aren't as important as the game would like you think, poorly explains elements, or waits too long to introduce what actually is important (like Caius' real motivation). -Part of the ending is DLC. Serah and Noel have their own battle with Caius in Academia 500 AF while Lightning fights her own battle in Valhalla. To see Lightning's side of it, you have to pay for DLC. That's just such a shameful tactic to charge for part of the ending. -It's not a major issue, but I dislike seeing costumes as paid DLC. I feel that content like that should be something that you unlock by playing the game just the way it was in previous generations. You don't have to do this, Square Enix. Your game is good enough to stand on its own. All in all, FF13-2 surprised me with how much I love playing the game. I don't normally 100% a game, but I'm well on my way to doing that in FF13-2 because it's just so enjoyable. Give 13-2 a chance if you weren't a big fan of 13.
Review: Awsome, but lets be honest.... - The game itself is very great. In fact the only problem you may have with 13-2 is that it veers away from what triggers nostalgia from the original 13. E.g My favorite character is Sazh, yet you can only use and interact with him via DLC. Also, in my opinion i liked it better when you could have 3 people in your party instead of monsters. Or rather i would prefer S.E had made it so you could alternate. While it is cool to fight along side a chocobo and a behemoth id rather have a person since not only can you change their paradigms but you may also switch to them and use them strategically. There has been Large improvements in the battle system , but at the same time it will be harder to achieve a 5 star rating. The only thing i find annoying is the random spawning of enemies, now and then i do not feel like battling. I understand in certain levels they add on to the story and point to the level but hey everyone would want a break every now and then. In terms of 13 and 13-2 (when it comes to leniency)13-2 allows or rather forces you to explore different levels, even more so to expand your horizon and capabilities to move on into the story, the puzzles and mysteries are very great. But to some gamers they may not like all that freedom. I loved the original 13 because it was easy to follow as it was lenient but it allowed you to explore the world on pulse freely. The story on 13 was easier to follow as a result, many who play ff13-2 may end up being confused should they enter places and cut scenes and wrong times despite the fact that events must take place before hand. But to combat this, the developers made it so you can unlock new levels in accordance to how much you have completed in the previous and current level such as collecting artifacts or fragments. A key thing to note is the fact that you can now JUMP AT WILL. simply pressing the [B/O](XBOX/PS3) will make your character jump, the auto jump has been disabled which is a cool adjustment. I do not want to spoil anymore, but i will say that you will be traveling across time, paradoxes, and even dimensional space time rifts along your journey. Bottom line a lot of innovations were made and if you didnt like the original 13 then this one may sway you into playing 13 again. I havent even finished the game yet and along the way the cut scenes that features the events of the original's events will make you nostalgic. Even if this isnt true for some of you this game is surely worth it as the game continues as DLC, yes that rights.. DLC. mainly because the story and additional content which isnt mandatory unless you REALLY want the full experience of what this game has to offer. Anyway, i would recommend this game to anyone. Give it a shot (the beginning isnt very strong but you will be held later on) and you may even be playing this a 3rd time in a few weeks or so. P.S you may want buy the guide with this game, trust me it is VERY helpful when you get stuck. as a i said before you have a lot of freedom so along the way you may not have gotten what you have needed to continue. Trust me.

## Features

- Player-driven scenario with freedom over story progression; Multiple endings offer extensive replay value
- Tame and develop over 150 different monsters as party members, including iconic monsters like cactuars, tonberries, and behemoths
- Newly added "tuning" feature allows for greater strategic control over paradigms
- Cinematic Action sequences blur the line between battles and cut scenes
- Diverse in-game environments rife with NPCs offer an abundance of exploration opportunities and side missions

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B003O6EBRA |
| Best Sellers Rank | #9,112 in Video Games ( See Top 100 in Video Games ) #235 in Xbox 360 Games |
| Compatible Video Game Console Models | Microsoft Xbox 360, Microsoft Xbox 360 E |
| Computer Platform | Xbox 360 |
| Customer Reviews | 4.5 4.5 out of 5 stars (543) |
| Date First Available | February 12, 2011 |
| Department | Teen |
| Global Trade Identification Number | 00662248911014 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 4 ounces |
| Item model number | 91101 |
| Language | English |
| Manufacturer | Square Enix |
| Number of Players | 1 |
| Product Dimensions | 5.31 x 0.59 x 7.52 inches; 4 ounces |
| Publication Date | January 31, 2012 |
| Rated | Teen |
| Release date | January 31, 2012 |
| Type of item | Video Game |
| UPC | 662248911137 662248911014 |

## Images

![Final Fantasy XIII-2 - Image 1](https://m.media-amazon.com/images/I/91rO2V4yzNL.jpg)

## Available Options

This product comes in different **Platform For Display, Edition** options.

## Customer Reviews

### ⭐⭐⭐⭐⭐ Significant improvement over FF XIII
*by D***F on July 11, 2013*

I enjoyed FF13, but it's a game with a number of glaring flaws. I avoided FF13-2 for some time because FF13 left a bad taste in my mouth. After all the good word-of-mouth and recommendations from close friends, I decided to give FF13-2 a chance. I went in expecting an improved sequel and what I got was a much, much better sequel. Pros -Greatly more open-ended. You're allowed to travel to any area / time period you've been to at any point during the game except for a few moments when the plot locks you into an area. Areas are also much more open to explore. -Monster-catching is awfully fun. There are lots of monsters to catch for each of the six roles and monsters can be infused to transfer abilities if you enjoy min/maxing. -Much more post-game content. FF13 had only monster hunts and maxing out your Crystarium after you defeated Orphan. FF13-2 has chocobo races, gambling, collecting fragments, bonus endings, unlocking fragment skills, collecting all the monsters, and bonus bosses. -Battle system has two notable improvements: switching paradigms is much faster and the party leader dying isn't always an instant game over. -Serah and Noel are immediately more likable than FF13's cast. I eventually did like the cast of FF13, but it took considerable time. Surprisingly, Noel is optimistic and upbeat despite being from a future where he's the last human alive and rarely whines about it. Mixed -Square Enix knows how to make good eye-candy and some environments are very pretty to look at, but you can certainly see the age of this generation's consoles with FPS drops at some points when quite a bit is happening on-screen, artifacts, or close-ups of hands. Cons -Perhaps the game is balanced around hunting for fragments after you beat the game, but the game felt a little too easy. I did grind a bit for monster materials, but nothing significant. Before I knew it, I had a number of roles at high levels and boss fights were hardly challenging for the most part. -The storytelling is handled very poorly. The story itself isn't so bad once you get to the end and it's more understandable; until that point, however, the game either focuses too heavily on plot points that aren't as important as the game would like you think, poorly explains elements, or waits too long to introduce what actually is important (like Caius' real motivation). -Part of the ending is DLC. Serah and Noel have their own battle with Caius in Academia 500 AF while Lightning fights her own battle in Valhalla. To see Lightning's side of it, you have to pay for DLC. That's just such a shameful tactic to charge for part of the ending. -It's not a major issue, but I dislike seeing costumes as paid DLC. I feel that content like that should be something that you unlock by playing the game just the way it was in previous generations. You don't have to do this, Square Enix. Your game is good enough to stand on its own. All in all, FF13-2 surprised me with how much I love playing the game. I don't normally 100% a game, but I'm well on my way to doing that in FF13-2 because it's just so enjoyable. Give 13-2 a chance if you weren't a big fan of 13.

### ⭐⭐⭐⭐⭐ Awsome, but lets be honest....
*by H***7 on March 8, 2012*

The game itself is very great. In fact the only problem you may have with 13-2 is that it veers away from what triggers nostalgia from the original 13. E.g My favorite character is Sazh, yet you can only use and interact with him via DLC. Also, in my opinion i liked it better when you could have 3 people in your party instead of monsters. Or rather i would prefer S.E had made it so you could alternate. While it is cool to fight along side a chocobo and a behemoth id rather have a person since not only can you change their paradigms but you may also switch to them and use them strategically. There has been Large improvements in the battle system , but at the same time it will be harder to achieve a 5 star rating. The only thing i find annoying is the random spawning of enemies, now and then i do not feel like battling. I understand in certain levels they add on to the story and point to the level but hey everyone would want a break every now and then. In terms of 13 and 13-2 (when it comes to leniency)13-2 allows or rather forces you to explore different levels, even more so to expand your horizon and capabilities to move on into the story, the puzzles and mysteries are very great. But to some gamers they may not like all that freedom. I loved the original 13 because it was easy to follow as it was lenient but it allowed you to explore the world on pulse freely. The story on 13 was easier to follow as a result, many who play ff13-2 may end up being confused should they enter places and cut scenes and wrong times despite the fact that events must take place before hand. But to combat this, the developers made it so you can unlock new levels in accordance to how much you have completed in the previous and current level such as collecting artifacts or fragments. A key thing to note is the fact that you can now JUMP AT WILL. simply pressing the [B/O](XBOX/PS3) will make your character jump, the auto jump has been disabled which is a cool adjustment. I do not want to spoil anymore, but i will say that you will be traveling across time, paradoxes, and even dimensional space time rifts along your journey. Bottom line a lot of innovations were made and if you didnt like the original 13 then this one may sway you into playing 13 again. I havent even finished the game yet and along the way the cut scenes that features the events of the original's events will make you nostalgic. Even if this isnt true for some of you this game is surely worth it as the game continues as DLC, yes that rights.. DLC. mainly because the story and additional content which isnt mandatory unless you REALLY want the full experience of what this game has to offer. Anyway, i would recommend this game to anyone. Give it a shot (the beginning isnt very strong but you will be held later on) and you may even be playing this a 3rd time in a few weeks or so. P.S you may want buy the guide with this game, trust me it is VERY helpful when you get stuck. as a i said before you have a lot of freedom so along the way you may not have gotten what you have needed to continue. Trust me.

### ⭐⭐⭐⭐⭐ Review
*by S***D on April 16, 2013*

After the mediocrity that was FF 13 with all the complaints from fans it received i truly feel this game redeems the quality and epic nature that is suppose to be a FF game. If you just can't let go of the changed fighting mechanics from 13 than you most likely wont like this version but know that you definitely are missing out. No more filler for the sake of filler, no more 25 hours before the game gets going. Paced beautifully this game takes you from past to future to paralleled universes to alternate worlds all without making it feel forced. FF 13 story is reflected upon and integrated nicely so new players are not left out. To me they hit the epic mark in this installment and it's been awhile since i felt that way (i just don't like the ending). I could go on and talk about everything i like but then whats the point? Go play it for yourself.

## Frequently Bought Together

- Final Fantasy XIII-2
- Final Fantasy XIII: Platinum Hits
- Lightning Returns: Final Fantasy XIII - Xbox 360

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*Last updated: 2026-04-23*