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Want to design your own video games? Let expert Scott Rogers show you how! If you want to design and build cutting-edge video games but aren’t sure where to start, then the SECOND EDITION of the acclaimed Level Up! is for you! Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World , Maximo and SpongeBob Squarepants , this updated edition provides clear and well-thought out examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. Level Up! 2nd Edition has been NEWLY EXPANDED to teach you how to develop marketable ideas, learn what perils and pitfalls await during a game’s pre-production, production and post-production stages, and provide even more creative ideas to serve as fuel for your own projects including: Developing your game design from the spark of inspiration all the way to production Learning how to design the most exciting levels, the most precise controls, and the fiercest foes that will keep your players challenged Creating games for mobile and console systems – including detailed rules for touch and motion controls Monetizing your game from the design up Writing effective and professional design documents with the help of brand new examples Level Up! 2nd Edition is includes all-new content, an introduction by David “ God of War ” Jaffe and even a brand-new chili recipe –making it an even more indispensable guide for video game designers both “in the field” and the classroom. Grab your copy of Level Up! 2nd Edition and let’s make a game!
| Dimensions | 7.5 x 1.2 x 9.4 inches |
| Edition | 2nd |
| Isbn 10 | 1118877160 |
| Isbn 13 | 978-1118877166 |
| Item Weight | 2 pounds |
| Language | English |
| Print Length | 560 pages |
| Publication Date | April 28, 2014 |
| Publisher | Wiley |
User
Great read with tons of very helpful information
A very good book for anyone interested in game design. Whether you're a beginner or an experienced designer, there’s something valuable here for everyone to learn. I can’t recommend it enough.
User
Level Up your Game Design Skills
This book is very informative and a surprisingly fun read, a useful guide for professional or future game designers. It is over 500 pages covering a variety of topics of including: history, game genres, level design, story telling, controls, beat charts and pitches to name a few. There are several thorough lists breaking down all the types of: enemies, mechanisms, hazards, weapons, power ups, puzzles, themes, locations and more. Throughout the book he gives first-hand knowledge of his experiences and learnings, and references various examples of games to communicate the message. (Now I have a much longer list of games I want to play). With personal stories, humor and simple illustrations it remains fun to read to the last page.
User
Great start
This book is a great start for gamers looking to get into game design. Teaches you the basics, the good and bad. Even if you aren’t looking to be a game designer, still a good read with lessons to be learned.
User
Great for beginners!
this book is a light read and offers a good overview on the entirety of the game design process.it helped me grasp the overwhelming task of creating a game, and by laying things on the table in a plain and orderly fashion made the endeavor seem a little less intimidating.It is a very practicle book and offers some very useful "hands on" tips.that being said it is built around designing a platformer and while it offers tips that are applicable for other genres, it is relatively thin on game design theory.So. great book for starters - less so for more experienced game designers and enthusiasts wanting to hone and deepen their skill as game creators, and experience fabricators.
User
Best way to introduce yourself to gaming industry
Awesome book about gaming industry and easy to read.
User
Informative and Adaptable
While the author obviously had a specific mind set when writing the book, I feel they really did open their minds in their second edition.It makes the book entertaining and broadly informative.Instead of focusing on specific niches in the game dev industry they focus on broad overarching lessons that anybody could use.
User
Excellent
As a game producer, this is my resource for game design.- Gives foundations for building upon great ideas.- Great illustrations to get the point across.- Entertaining read in general!
User
Loved the contents and the information provided so far!
Book is great and delivers what it promises. Only thing the cover and came in damaged. Figured it was from storage and packing, but it’s a good book nonetheless.
User
La mejor guía para llevarte a tu sueño.
Tanto si eres un profesional del diseño de videojuegos, como si eres un entusiasta, o un amateur que tiene ganas de experimentar con el arte de crear videojuegos desde el principio, ESTE es tu libro. Es una guía para llevarte en la dirección correcta. Marca algunas pautas a seguir, pero no es un libro muy técnico. Enseña la esencia para llevarte a desarrollar cualquier videojuego. Señala el camino. Y además es entretenidísimo. Por supuesto hay que saber inglés. Pero es un MUST HAVE en toda regla. Todos los diseñadores deben tenerlo en la estantería y consultarlo. Es asequible y cercano.No puedo decir nada más de este libro, sólo una cosa: Si quieres desarrollar y quieres aprender, no lo dudes ni un instante. No te arrepentirás para nada.
User
Excellent book going straight to the point of video game development.
The book contains a lot of useful information about video game development without bothering you with useless talking. Furthermore, the author is full of humor making his books really easy and entertaining to read.Highly recommended!
User
Referência incrível. Indispensável para quem quer seguir na área
Level Up!, do Scott Rogers, é simplesmente incrível. O autor realmente te passa as noções da indústria, e é possível perceber que isto está vindo de quem realmente entende do que está falando e é da área há muito tempo. Não é a toa que o livro é usado como uma das principais referências em diversos cursos ligados ao desenvolvimento/design de jogos.
User
100% RECOMMEND!
Truly a tour into the life of a game designer, advice, notions, teachings, tips and tricks.
User
Un manuel vraiment excellent
Ce livre est une merveille absolue. Il est écris par un vrai professionnel du métier et avec un grand sens de l'humour, ça qui fait le manuel un plaisir à lire.Le manuel est très complet, il couvre tous les aspects de la conception et planification des jeux de vidéo de principe à fin et donne des exemples pratiques pour bien expliquer tous les concepts. Je recommande vivement ce livre.
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