Marvel Multiverse Role-Playing Game: Core Rulebook
S**H
Well worth the money
This is a very simple game with one major dice roll (3d6) which determines attacks and damage and ability checks. I would have liked a slightly more complex system and leveling process but there is room to add your own complexity if you feel it is needed.The book is beautifully presented, and is probably the best presented RPG book I've ever seen. It's like a giant hard backed comic.This seems like a great game to introduce novices to role playing.The majority of the book is an explanation of the powers (about 317) and character profiles (about 130). There is a full page for each character, from an average citizen to Thanos, including many favourite Marvel heroes and villains.The rules also allow for the creation of your own heroes and villains which are created the same way the authors used to create the profiles in the book, so unlike some other games, your creations will be balanced with the rules used to present the characters from the comics.Overall, I'm very happy with the purchase.
R**N
Nice Concept, Messy Execution
The book itself is of a nice quality and is filled with good art. Presentation wise I can't fault it, this is a great book to get for the art alone.That said, RPG wise I think this book lacks. It is filled with unique concepts that do make it worth a look (the d616 system primarily), but it's not good when a book gets released and immediately gets errata within 2 weeks. Where's the quality control to prevent that? Even with the errata, there's still a fair few errors and lack of thought put into many of these descriptions. Vague explanations often put the onus on the narrator to come up with rulings on the spot, trying to guess the intent of whoever wrote this.It excels at letting the players fulfill a power fantasy, particularly if you intend on roleplaying as a pre-existing Marvel character (which I would highly recommend over creating your own). It however falters a lot when it comes to progression. As a result, I would only recommend running this game for one shots or small mini-campaigns. It is not suited for a long campaign.Unless you intend to use it for said short sessions or are just interested in adding another rulebook to your collection, I think you can find more interesting Superhero RPG systems elsewhere. This system will be supported atleast for 1 more year, but I'm not holding my breath for them being able to improve on this level of quality.
G**T
So broken it's hard work for the (DM) Narrator
Firstly I like the ideas within this book but I'm afraid several of the powers are so broken they either require a lot of work on the part of the Narrator or you simply can't use half the characters that are pre created. Vicious strike does the same as a basic attack so it's a pointless power and only useful as a prequisite. The Immunity tag is broken and can make you immune to everything which is pointless. But the worse thing is that the entire Elemental Power powerset doesn't work because they haven't bothered to tell you what each element does anywhere in the book. And loads of characters have this power set. Storm, Iceman, Human Torch, Thanos, even Star Lord have this power set and yet there is nothing on what each element does.Personally, I will homebrew and make this system work but it's going to take a lot of effort and time. This game had a lot of potential, so it's a shame they missed so much out. There is also no equipment or money in the game what so ever (bar a few start off weapons). On the plus it's simple but on the downside if you want a more full body game it's on you to make. I think they should have spent more time on the game play and less on all the character sheets. They were excessive and unnecessary.I hope Marvel see this because I'm sure others have or will have the same issues and it would save us all a lot of time if they could fill in the blanks please.
L**N
Don't buy the Kindle edition.
This is not a review of the book itself, but specifically the Kindle version. For whatever reason, whether Amazon's decision or the publisher's, the book has been provided as a set of images. From some cursory tests, when I was looking at it, the text came out round about 8-9pt font on a 1920x1080 24" monitor, (for the single pages - some of the 'pages' are actually a double-page spread that have been turned into a single page!), and the pages being images instead of text means no changing the font size and no copying the text out to read in a more friendly app, and it means that screen readers won't have any idea what the pages say either - oh, and Amazon's kindle web app and PC app don't allow conventional zooming.
B**.
Super job on a Super game
Suit Up and Save the Day: A Look at the Marvel Multiverse RPGCalling all True Believers! Assemble your team and prepare to sling some dice, because the Marvel Multiverse RPG is a fantastic way to step into the shoes (or tights) of your favorite heroes.Hero-Worthy SystemThe game strikes a brilliant balance between capturing the iconic action of Marvel comics and offering an accessible rule set. The core mechanic, the d616 (a special six-sided die with an extra result), keeps things fast-paced and exciting, with frequent critical successes that really helps keep the fun and story flowing.Freedom to be Your HeroYou can choose to play as one of your favorite Marvel characters or build your own original hero to fight evil with. Character creation gives you tons of options to craft a hero that's unique. Whether you want to be a brawling powerhouse like Hulk or a tech-wielding genius like Iron Man, the Marvel Multiverse RPG has you covered. Plus, the powers available let you get really creative and build something to fit almost any creative idea you have.More Than Just PunchesWhile combat is undeniably fun, the game doesn't neglect the non-combat aspects of superhero life. There are rules for building custom backstories and adding traits and tags to further your unique heroes vision. Each influences the gameplay and the Narrator's (Game Master) tools for advancing the story you’re all working on together at the table.A Universe of StoriesThe Marvel setting itself is a treasure trove for adventures. The rich history and vast cast of characters provide tons of inspiration for the Narrators to craft thrilling campaigns. Whether you want to face off against classic villains, team up with iconic heroes, or forge your own path in the Marvel Universe, the possibilities are only limited by your imagination.A Slight NitpickWhile the game excels at capturing the superhero action, some might find the need for detailed rules for non-combat scenarios a minor drawback. But honestly, a rules-light open universe with so much already here and more on the horizon coming, who can’t get into that?The Final VerdictThe Marvel Multiverse RPG is a true winner, and so are we who enjoy TTRPGs. It's a blast to play, easy to learn, and offers endless opportunities for epic superhero adventures. Stan the man said it best, EXCELSIOR!!! So grab your friends, roll the d616, and get ready to make your mark on the Marvel Universe!
P**R
Excelente produto
Depois de várias decepções com sistemas de heróis, finalmente parece ter saído um sistema interessante. Excelente qualidade do livro! Espero que a Amazon traga demais acessórios, como os dados e demais suplementos.
C**A
Super easy, and nice quality book
This game has some of the simplest and most straightforward rules I have encountered and is exactly what this genre needs.
G**Y
the of Marvel in the pam of your hand
Learn to to become your favorite Marvel hero and more
R**N
Fräscht och fint rollspel
Mkt fint format. Fräscht och inspirerande. Känns lite som det saknas något i reglerna, t.ex. fordon. Men det kommer fler böcker så det kanske löser sig där. Är väldigt sugen på att skriva ut ett roll formulär och börja spela direkt
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