👻 Unleash Your Inner Ghostbuster!
Experience the thrilling escapades of Luigi as he navigates haunted mansions, solving puzzles and capturing ghosts, all on the Nintendo 3DS. With a compact design and no assembly required, this game is perfect for gamers who crave adventure on the go. Plus, enjoy a 2-year warranty for added peace of mind!
UPC | 045496745066 |
Compatible Video Game Console Models | Nintendo 3DS |
Product Dimensions | 1.27 x 13.72 x 12.45 cm; 50 g |
Item volume | 0.01 Fluid Ounces |
Is assembly required | No |
Warranty description | 2 year manufacturer |
Batteries required | No |
Included components | 1 product |
A**_
Top
Chegou certinho, lacrado!
A**E
Perfect
Perfect condition
S**O
Incompatibile con le console europee
Assurdo che la Nintendo venda in Italia un gioco localizzato per l'Asia. Non avevo notato che non era la versione per l'Europa, l'ho comprato per un regalo di natale, ed alla fine non funzionava, perché la 3ds accetta solo schede localizzate EU. Ho dovuto fare il reso ed ordinare la versione europea. A parte la delusione del regalo natalizio.A venderlo non è un importatore indipendente, è la Nintendo stessa, che prima rende i device localizzati e incompatibili e poi mette in vendita su Amazon un gioco non compatibile con la zona di vendita.... Bah.......
J**N
Excelente juego, excelente servicio
Muy buen servicio el de Amazon y gracias también al vendedor Fulfillinc. En esta ocasión el juego llegó bien protegido y sin daños. El producto en sí es muy bueno, un clásico del Game Cube adaptado a las pantallas del 3DS (obvio que sacrifican resolución en comparación con la versión casera) pero agregando un excelente 3D. Originalmente Nintendo había concebido a Luigi's mansión en 3D. Sin embargo, el 3D no pudo incorporarse en la era del game cube, debido a las limitantes tecnológicas de la época. Me divertí muchísimo reviviendo los cuartos y pasillos de la mansión ahora con la compañía de Gooigi (o Gomiluigi), que es una versión de Luigi, pero hecho de gelatina y que toma protagonismo en las manos de un segundo jugador. En conclusión, me parece un juego clásico que, aunque es muy corto, vale la pena revivir como fan o conocer por primera vez para entender de donde se originan sus versiones más modernas y actuales, Luigi's mansion 2 y 3.
L**R
Still great 17 years later, maybe even a little better
What a great game. Originally released as a GameCube launch title, Luigi's Mansion is a classic that's always fun to revisit. It's also the only GameCube game that was designed to be played in 3D, which makes a 3DS rerelease fitting. Yes, this version is in 3D! There is a lazy trend recently of releasing 3DS games that only play in 2D, for some bizarre reason. It makes sense for some games, but for others, it's just inexcusable. Thankfully, the developers of this one didn't stoop to that level and gave us a legitimate 3D game.The graphics are slightly improved over the original, although obviously they now feature the 3DS' signature pronounced edge aliasing. Everything feels more crisp and nuanced, and the lighting is much more vivid and haunting. The flashlight effects are particularly pleasing.I haven't played the original recently enough to notice any difference in music and sound, but they're pretty great in this version regardless.The controls...eh. (For background: I have a New 3DS XL and chose the Original flashlight.) The circle pad for moving Luigi feels ok, but using the d-pad to aim the flashlight\vacuum is pointless, since by virtue of having only one left thumb, you can't do it while moving. The Circle Pad Pro can also be used, but if you have the N3DS instead of the big accessory, it's pretty terrible. The N3DS circle nub is ok for minor, unimportant things like secondary menus or minor camera adjustments in other games, but for something critically important that also requires strong and precise movement like aiming the vacuum, it really sucks. Of course, it's really the only thing it makes any sense to map it to, so this is really more a flaw with the design of the system. To compensate for this, you can also move the flashlight\vacuum up and down by tilting the system accordingly, which works well sometimes but is far from perfect. For this reason, hitting certain ghosts with the light or vacuuming\freezing Boos is often much harder than it really should be.On the bright side, the motion controls for viewing things with the Game Boy Horror feel excellent. There's also a button to center it, which is smart, and you can also use the circle pad to move the camera instead in case you have limited space around you (or are lazy). It works best standing up with the system about 8-12 inches away from your face, otherwise you can get "overtilt" (game screen doesn't move enough to keep up with actual movement of system). It makes it feel real somehow. Also, the rest of the GB Horror extends onto the bottom screen, so you can see the buttons and stuff, which doesn't have any function but feels like a nice touch.The GB Horror's map and other info are now all on the bottom screen, as might be expected of a DS remake, although the Boo indicator is on the top screen so you can see it better.A few things have changed form the original:The gallery layout is different: it's kind of a bleacher layout, with different 'levels' of portraits corresponding to areas of the game, rather than looking like a spooky gallery hall. It's a little more convenient to navigate, especially if you're looking for a certain portrait, but it's not as cool-looking as the original.Supposedly the Clockwork room is new? And the preceding Telephone Room has changed from being an austere attic to a full-on room with 3 telephones instead of one. Other than that, I'm not familiar enough with the original to know of other changes.New features:-Portrait Battles: after you beat a portrait ghost, you can go to the Gallery and battle them again to try for a better time or portrait frame (if you only got bronze or silver the first time around). It saves your best time\health.-You can play locally with someone else, them accompanying you as Gooigi, a slimey clone of Luigi invented by a future Prof. E. Gadd. If they have a copy of the game, you can play Portrait Battles together, go through the Training mode, or just play through the normal Mansion\story mode together. If they don't have another copy of the game, you can unfortunately only do the first two, but that's still something, I suppose. (Also: your co-op Portrait Battle records are saved separately from your solo records, so each portrait has a best solo score and a best co-op score.) I'm really glad they allow for at least some gameplay if the other person doesn't have the game. Have you ever found another person in real life that had a 3DS and the same game as you? (I suppose this isn't *that* rare for games like Pokemon and Legend of Zelda, but somehow I doubt it'll be easy to find fellow Luigi's Mansion players.)Overall, Luigi's Mansion is still an excellent game brimming with fun, and picking up this new and improved 3DS version is well worth it, despite some less-than-ideal controls.
Trustpilot
2 days ago
2 weeks ago